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On first look, it is apparent that two versions for the game may cause a decrease in player numbers. However, is this impression right and how has it affected Runescape overall to OSRS gold? This is what we'll explore today.

Not Old School at All

Old School RuneScape, a.k.a RuneScape07 or simply RS07. is a remake of the game in its original form before 2007. The date was randomly selected in actual.

Jagex team located a save-file that they had downloaded, then started it up, and here it is - it works! But, as the title of this article implies, OSRS is not so OS any more. Instead, it's an entirely new and updated version of gamekeeping everything that was in the 07 era, while also expanding on its.

Continuous updates ensure that the game is kept up and is running at a high speed. It is also fresh after many years of playing. The number of players fluctuates clearly, but this has more to have to do with general trends in gaming than OSRS itself.

Alienated Playerbase

RuneScape 3 brought in a variety of improvements in the gameplay. One of the most noticeable is the visual update of the game. It unlike previous updates to graphics made a bold move to completely change the appearance and appearance of the game.

Graphics of games are not that important for the majority of players, however the sudden shift made it difficult to see it as the same game that everyone was in love with throughout the course of time.

Evolution of Combat is another update that had a major impact. EoC introduced major modifications to the way combat of the game is conducted and changed from a basic clicking-based system of combat to an skills-based one.

This specific change is significant because it alters the way it is played however graphics can be ignored.

Microtransactions are yet another major one. The system was in place prior to RS3. But RS3 has established it. Microtransactions in games in where the bulk of the content is in the form of a paywall that is subscription-like seem to be controversial.

Although it is the case that they can help keep the game in good shape and to improve the game, there are some who do not like the idea that throwing money into the game isn't only rewarding with things that aren't really needed, but also can make progress in the game faster.

It tainted their achievements. Imagine investing hundreds or thousands of hours of effort into a game, and then later a different player could do the same thing in only a third percent of the amount.

Of course, this mindset isn't shared by everyone however the number of players who are feeling that way isn't insignificant. Many players are blaming Jagex for the demise in RuneScape 3 because you can purchase OSRS the gold as well as experience with microtransactions, which disguise as promotional spins and chests.

A niche to be (Re)Filled

Let's return to the issue of both games eating into the other's players. It's true that the players who decided to stay away from RS3 due to any reason, clearly weren't playing the game.

It's the opposite too: players who were enjoying RS3 continued to participate in the game. This means that RS3 and OSRS players didn't actually have a lot of overlap. This implies that there is an untapped player base Jagex could draw from.

It was apparent from the sheer popularity of private servers running earlier versions of the game as well as regular requests by players.

Although they are F2P These servers typically offer goods that are in-game currency into buy RuneScape gold, additional services for players in exchange for real-world currency.

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